PERDITION

A system you will regret!

  • I just don't play other shit now. Not by choice. I just don't. I can't.

    - Anonymous traumatized player

  • No, seriously, don't play it. It sticks. It makes you look at things differently. And then you think "oh yeah, cool, I'm gonna resume my normal life, like I am not even affected and stuff" ... but then nope.

    - Some dude

  • The Perdition System? I had heard of it but never tried it. Until I did.

    - Some goth who tried it

  • No need to learn rules!
    The system is pure common sense.

    Intuitive.

    Play! The PERDITION system will do the rest in the background, so you never have to think about it!

    Same for you, Game Master! Just focus on the narration!

  • A fluid and direct D8 system with no maths!
    Roll the dice and you’ll know instantly!

  • Perdition is fluid and simple.
    But it’s also accurate. Realist.
    It has grit.

    Would you take the risk to mess with a rabid dog? Would you provoke a child holding a sharp blade?

    Well, same shit here!
    No heroes.

    Choices, actions, consequences.

  • The system involves symbols of light and darkness.

    These symbols appear on the dice themselves, and stain the results of a dice roll!

    They let the Game Masters and Players explore the “tone” of a result, whether it’s a success or a failure!

    A successful roll with skulls on the dice indicates a success mixed with something sinister.

    This helps pushing the game experience further in subtlety, away from simplistic “good/evil” dualities.

  • As a new player, you can sit at the table with a blank character sheet, and build your character as the story goes!

    No need to wait.
    Join the game!

  • Oh it will, my child. It will.

The Perdition System is made to simulate the life of humans facing their Self, while reality feeds on them.

It feeds on their actions and their consequences.
It feeds on their dreams, their hopes and their regrets.

Existential.
Entropic.
Hard.

This is Perdition.

DO IT!